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Chimera Gateway! Games by the Bay

This is a forum for all games, and game related sharing, by Hornet Warrior
 
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 Session 5 By the Horns

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Hornet Warrior
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Hornet Warrior


Posts : 38
Join date : 2020-04-24

Session 5 By the Horns Empty
PostSubject: Session 5 By the Horns   Session 5 By the Horns EmptyTue Jun 02, 2020 10:58 am

Our Adventurers took a short rest in the heart of the maze and tended their wounds.

Session 5 will be held my place in Seaford Sunday 14th June 2020 1200

Attendees:
Sean
Shamus
Enzi
Ashton
Kahlan
Rom

Well done guys

1st Story Arc complete.

I will start here with experience and do a new post for loot and story debrief.

Experience

Goblins: 500
Fire Ball kill bonus: 200
Magic weapon use: 100
Puzzle solving (for mirror room, traps,door): 200
Finding the map: 50
Sign ups: 75 (the more who sign up the better total is)
Home Work: (Shamus, Enzi, Kahlan, Ashton, Sean) 125
Posting Homework: (Sean, Ashton, Enzi, Shamus) 200
Notes: (Sean) 50
Other bonuses: 150 (story arc completion)

Total: 1650 each

Massive XP for that session. You are starting to work as a team.


Last edited by Hornet Warrior on Mon Jul 06, 2020 6:21 pm; edited 1 time in total
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Kahlan

Kahlan


Posts : 11
Join date : 2020-04-25

Session 5 By the Horns Empty
PostSubject: Re: Session 5 By the Horns   Session 5 By the Horns EmptyFri Jun 12, 2020 7:55 am

Salazar will be ready and refreshed, see you Sunday!
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Mini the Minior

Mini the Minior


Posts : 17
Join date : 2020-04-24

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PostSubject: Re: Session 5 By the Horns   Session 5 By the Horns EmptySat Jun 13, 2020 9:19 am

Trymm will be there and more careful this time
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Sean W

Sean W


Posts : 27
Join date : 2020-04-25

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PostSubject: Re: Session 5 By the Horns   Session 5 By the Horns EmptySat Jun 13, 2020 10:17 pm

Zorron and Ereborn will be there!
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Sean W

Sean W


Posts : 27
Join date : 2020-04-25

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PostSubject: Re: Session 5 By the Horns   Session 5 By the Horns EmptyThu Jul 02, 2020 12:09 pm

After a short rest the party moves North. Facing them in the corridor is a Mintour, who caves in the 3 north Entrances. Whilst clearing the east entrance 2 goblins attack who are quickly despatched. Making their way through the maze, they trigger a pressure plate that fired quarrels formerly covered in poison. Trym found and disarmed 2 more traps - hallway arrows and a pendulum axe. They come to a door with a picture of a famous Dwarf in a sleeping pose. Kildrake suggests all falling asleep as the way to enter. Squall suggests this is not the right thing to do . Kildrake falls asleep, and in a dream state is able to open the door. Inside are various dwarven cutlery items and dwarven iron Squall takes to sell. Coming to the next room the wooden door is chopped down. Again containing kitchen items, barrels, mundane except for messages scrawled in blood on the roof: “Mother how could you” and “Freedom”

The party then notice those two messages and “Please” on the 3 north passages. Moving to the east exit of the centre room, the Minotaur again appears and smashes the wall. Whilst Ereborn is Clearing the rubble away, the Minotaur runs in from the opposite doorway and grabs Salazar and runs out , smashing the west wall behind him. Salazar has a good firm hold put on him and dumps him into a small room and closes him in via locked gate.

The room is littered with eaten children and goblins, a pot and a small sleeping mat. Salazar escapes through a small passage and calls the party, covered in faeces and blood, who find him. And the Minotaur again appears. Squall grapples the Minotaur, but he again escapes. Heading to a North East room, Ereborn is visually upset with Dwarven  Skeletons set up at a table. Sensing something is not right, Ereborn asks Salazar to detect magic. A mirror glows and shows an image of the dwarves in the mirror the missing items not shown in the room of a tankard, a plate and a necklace. Finding these items and placing them on the table, the mirror disappears, revealing a safe and a box key.

The party heads north again and uses the box key, revealing a large ante chamber with 25 goblins and a goblin King surrounding the Minotaur, who shouts “Freedom!”. The party charges in and the battle is joined. Though confused that the party attacks the Goblins, he hurts kildrake with his slashing axe. Zorron tried sleep which doesn’t impact the Minotaur but puts 2 goblins to sleep. Squall engages the Goblin king, whilst Kildrake responds by Laying on Hands on the Minotaur. A smart move from the Paladin after sensing that the evil Goblins would use the Minotaur to attack and kill the party. He looks puzzled as his wounds begin healing. Squall smashes the Goblin king and Salazar fires off magic missiles on the goblins. The Goblin King urges the Minotaur to kill the party, but instead he attacks the Goblins. Ereborn casts a spiritual weapon on the Goblin King as kildrake breathes his lightning breath. Salazar cast a flaming sphere killing 2 more goblins as the Minotaur charges and gores 2 more goblins killing them. Zorron puts 2 goblins to sleep and the Minotaur again gores multiple goblins and 6 run away.Ereborn kills another with his  spiritual weapon and Salazar again lights them up with the flaming sphere.

Killing the remainder, the Minotaur discusses going to a quiet place to be left alone and free. Ereborn and Kildrake suggests the Druid grove, and assured him they would speak to the town leader to arrange it. The session ends with the party searching the remainder of the rooms in the maze for any loot, and escorting the Minotaur to the Druid Grove.

See you all on 12th July.
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Hornet Warrior
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Hornet Warrior


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Join date : 2020-04-24

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PostSubject: Tidy up   Session 5 By the Horns EmptyMon Jul 06, 2020 6:27 pm

The Minotaur was rescued from his prison and the goblins were vanquished.

The blight on the Glenn is gone and there is a new champion to protect the beauty of the land.

As the Minotaur takes his residence in the shrine you feel the magic return to the land and the voice of the druid whispers on the breeze "Thank you"

The gnomes were more than happy to welcome their new protector. Although many were terrified of him the soothsayer reassured them that although it was created by evil at his core he is good and evil has no dominion over him any more.

Loot:

Form the last session you found the following items

12 Dwarf tankards with ancient motifs and runes. 5 brass plates polished to a mirror finish. 20 ancient dwarven coppers, 10 dwarven silvers and 5 royal gold coins.
You found 1 stone ring, hewn from marbled green stone. It has a strange and frightening quality.

Sean W likes this post

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