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Chimera Gateway! Games by the Bay

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 Session 10: The sky's the limit

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Mini the Minior
Romnipotent
Hornet Warrior
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Hornet Warrior
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Hornet Warrior


Posts : 38
Join date : 2020-04-24

Session 10: The sky's the limit Empty
PostSubject: Session 10: The sky's the limit   Session 10: The sky's the limit EmptyWed Sep 02, 2020 10:52 am

As the lake journey comes to an end the adventurers must travel up

Next session Saturday 5th 1500

Attending:
Kahlan
Romers
Shamus
Sean
Enzi
Ashton

Well done guys

XP

Skeletons: 1000
Skeleton Knight: 1100
Clearing the Cave: 1000 (would have been devastating had you forgot)
Eagleardi: 500
Razor Hawks: 500
Sigh up: 300
RP bonus: 300
Surviving the mountain: 2000
Capturing the hawk: 200

Total: 6000 (1000 each)

You found a total of 50 gold coins (some you've never seen before)


Last edited by Hornet Warrior on Fri Sep 18, 2020 11:53 am; edited 2 times in total
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Romnipotent

Romnipotent


Posts : 14
Join date : 2020-05-14

Session 10: The sky's the limit Empty
PostSubject: Re: Session 10: The sky's the limit   Session 10: The sky's the limit EmptyWed Sep 02, 2020 1:20 pm

I will Storm on in.
Looks like we will be hailed.
We're bringing a Punderstorm.
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Mini the Minior

Mini the Minior


Posts : 17
Join date : 2020-04-24

Session 10: The sky's the limit Empty
PostSubject: Re: Session 10: The sky's the limit   Session 10: The sky's the limit EmptyThu Sep 03, 2020 1:46 pm

I’ll wave hello
I won’t let the puns burn out
So just let them sink in
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Kildrake the Banisher

Kildrake the Banisher


Posts : 13
Join date : 2020-04-25

Session 10: The sky's the limit Empty
PostSubject: Re: Session 10: The sky's the limit   Session 10: The sky's the limit EmptyFri Sep 04, 2020 7:45 pm

I shall be their but puns are not my forte
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Kahlan

Kahlan


Posts : 11
Join date : 2020-04-25

Session 10: The sky's the limit Empty
PostSubject: Re: Session 10: The sky's the limit   Session 10: The sky's the limit EmptyFri Sep 04, 2020 8:04 pm

Salazar shall attend to this week's session.
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Ashton W

Ashton W


Posts : 12
Join date : 2020-04-25

Session 10: The sky's the limit Empty
PostSubject: Re: Session 10: The sky's the limit   Session 10: The sky's the limit EmptyFri Sep 04, 2020 8:20 pm

I will be at the Session tomorrow
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Sean W

Sean W


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Join date : 2020-04-25

Session 10: The sky's the limit Empty
PostSubject: Re: Session 10: The sky's the limit   Session 10: The sky's the limit EmptyFri Sep 04, 2020 8:26 pm

Ereborn will be there. Saying a prayer, and perhaps providing some guidance on restrained use of Lightning in a Wooden Environment
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Sean W

Sean W


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Join date : 2020-04-25

Session 10: The sky's the limit Empty
PostSubject: Re: Session 10: The sky's the limit   Session 10: The sky's the limit EmptyMon Sep 07, 2020 12:55 pm

The Boat Landed in port on the south Great Lake. The Major informed the boat captain that he would be charged over his nefarious, illegal dealings. Standing by the docks on the shore, the party looked out over the great mountain that they have to climb. Ereborn was happy to be again near mountains, not having enjoyed the boat ride experience at all!

A looming, yet dark and still, large shadow prevails over the mountain, but without the threat of rain, indicating this is not a normal cloud. As it is dusk the party sets up camp near the dock and stalls area, and secures food and settles in for the night. Packing up in the morning, they see the familiar face of Dwarven Barkeep Doran Honeywhiskey, the Wizard who has been looking into the Shadow by magical means. He departs on the ferry back to Zico.

Starting the quest, the party move towards the mountains. Studying the stone work, Ereborn divines that there is ancient work by Dwarves, but that the newer carvings are Elven in Nature. The party decide to begin climbing the North West face of the mountain.

Trekking up the face for the other half of the day, the party sets up camp and after catching and roasting a mountain goat, sets off at first light. Kildrake stumbles but is caught by Ereborn, before the party finding the North-South path.

Tyrm scouts the path ahead for 5 minutes and returns to say the way ahead is safe. And sets up camp in a small cave. Making their way into the cave, a Skeleton Warrior appears and the battle is joined! Ereborn steps forward and presents his holy symbol, destroying it immediately.

At the sound of it exploding the sound of marching is heard and 6 more skeletons appear. Major Liu Hau kills one and Kildrake Divine smites another and another skeleton appears, followed by the sound of scraping rock. Zoregar creates a blinding light that dazed them. Ereborn strides forward and destroys another 3. Zorron launches a vicious mockery, severely damaging one.

Salazar launches a magic missile killing another and Squall despatched the last before an opening appears and a skeleton knight and 7 skeletons appear. The Skeleton Warrior hits Zorron, who responds with a hellish rebuke and a Shatter, bloodying the Skeleton Warrior. Ereborn summons a spiritual weapon and Kildrake uses his breath weapon to cave in 40% of the new opening.

Salazar aims a scorching day, hitting 3 of the Skeletons. Squall smashes through another 2, killing them. Vesna gets hit by one of the skeletons after dropping her sword as Squall drops another with his rage. The Skeleton Warrior attacks Squall but misses, but another doesn’t.

Ereborn smites the Skeleton Captain with a spiritual weapon and a critical war hammer strike. The party cleared the cave, with Squall running around enraged, finding 6 more skeletons to kill. The party finds 5gp, 10cp and a steel Masterwork great sword which could be valuable. Vesna cleans it up with oil and sharpening stone. Kildrake straps it to his back to sell later.

Waking up to a hazy rain morning, the party push on to the peak at Twilight, taking a short rest and seeing Dire Eagles along the way flying overhead. The party reaches the peak and it opens into a clearing. Tyrm scouts ahead and sees a campfire and spies two winged creatures with bird like skin. Wind over the  area hides the sounds of the  party’s approach.

Kildrake walks into the clearing, announcing the Stormbearers come in peace. “You come in Peace?” the lead one responds “my friend is going to stick his spear in your fleshy bits and throw your little friend off the cliff”!

Tyrm fires a crossbow on the advancing one, hitting it who then throws a net on her, trapping her. The other flies and throws a javelin at Ereborn, hitting him but thereby proving a destructive wrath from Ereborn, in return killing him.

Ereborn flanked the Eaglardi and cast spiritual weapon, damaging him. Kildrake gets hit with a whopping damage, who then attacks it with his glance, missing it. Squall throws his boomerang, again missing.
Liu Hau tries to attack the hawk and misses.

Salazar rips off a Lightning Bolt, killing 2. Ereborn is entangled in net thrown by the Eaglardi and then bloodied by his talons, as the party then finishes him off. Looking around the clearing the party finds a number of items.

Above the clearing was the dark cloud - Immobile as other clouds moved around it.

Extending from the cloud, ten feet above the clearing, is a rope ladder. Climbing up, Squall and Kildrake find a castle floating above.

Exiting the cloud, the party makes camp, pondering their next move....
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Hornet Warrior
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Session 10: The sky's the limit Empty
PostSubject: Session 10 Encounters   Session 10: The sky's the limit EmptyFri Sep 18, 2020 11:55 am

Skeletons:

Skeleton Knight:

Razor Hawk:

Eagleardi:

Castle in the Sky:
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Session 10: The sky's the limit Empty
PostSubject: Re: Session 10: The sky's the limit   Session 10: The sky's the limit Empty

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